Profixio CUP
What is Profixio CUP?
Tournament admin site
First time using Profixio CUP?
Fortell meg om Profixio CUP - Jeg vet ingenting om den! (Norsk)
Tell me about Profixio CUP - I know nothing about it!
License information
Tournament is made on web - what to do?
My Profixio
Training videos (only in norwegian)
KYC
Prices using Profixio CUP
Make new tournament
Create new tournament - Superior
Create new tournament - Basic data
Create new tournament - Category, services and economy
New tournament - Approvement and publishing
Tournament homepage
Administrate tournament
Change basic tournament data
Email to registered teams
Offering services
Waitlist - Using and moving team
Include debet account number
Cancelling of tournament
User access
Customize registering site
Administrate teams
Team leader - Pay fee
Delete team
Communicate with contact persons
Players
Player - allergy
Players - output
Economy
Using ecomomy module "Complete"
Avsluttet cup - Sjekkliste
Module "Complete" - Changing ordered services
Module "Complete" - Accept wrong payment
Module "Complete" - Collective invoice
Module Complete - Underfunded, overfunded and payment on wrong kid
Registrere at lag har betalt - Uten bruk av OCR
Make credit memo
Discount to club or team
Send payment reminder
Referee
Accommodation and food
Match scheduler (TXO)
Getting started
Getting started from zero
Log into TXO
TXO startup window
Give access to new user
Loading registration data
Basics
Tournament dates
Category
Fields
Divide teams into group
Group - change name
Playtype - Direct cup play (no group play)
Beachvolleyball NVBF
Participants
Teams (competitors)
Switch two teams
Competitors - in depth
Vacant team - in depth
Club - in depth
Delete a team after schedule is made
Seeding of teams - Play keys
Playkeys - customize
Special play system - Skilled based round two
Estimate number of matches and hours necessary
SVBF Beach
Schedule
Sceduling overview
Make a schedule
Make a new match
Make matches by manual
Delete matches
Moving matches
Switch matches
Searching
Change match length
Match numbering
Color codes for matches
Visualizer filter
Match play length on match card
Publish schedule
Superior about publishing
Publish your match schedule
Publish only groups
Links to public sites
Hide / show categories, groups and or playoff on public match schedule
Play length on matchcard
Playoff
Playoff - make new
Playoff - Settings
League play
Position matches
Playoff - Use hidden playoff
Ranking table - Select
Playoff tree - symbolic
Ranking table calculation
Ranking tables - customize
Positioning all teams
Referees
Assign referees
Referee - assign teams
Referee restrictions
Assign referee partner
Symbolic referee schedule
Importing referees
Ranking
Shortcuts
Instruction videos
Match setup - simple cup
Category data
Manus: Hvordan legger man inn begrensninger
Publisere kampoppsett
Manus: Kampoppsett
Manus: Sluttspill
Deltagere
Nice to know
Change language
Setting visual theme
How to make a backup?
Order support during tournament
Import data from Excel
Organisation
Not sorted articles
Run tournament!
Profixio LEAGUE
What is Profixio LEAGUE?
Organisation setup
Registration data
Definition of league, league-level and group
Make a league registration site
Registration site change
Team registration
Credentials
Basic data
Activating league
League level settings
When to make a new level or not?
Adding level
Delete level
Economy level
Teams
Team delete
Teams and group
Vacant team
Team replace - Consequences
Anti teams
Venues
Teams and venues
Publish team (no matches)
Prepare schedule
League time restrictions
Pool (group) play - Without play keys
Using playkeys
Ranking table criteria (calculating positions in group)
Play order
Schedule superior
Scheduling superior
Schedule views
Schedule functions
Schedule priority days
Match date and time
Add matches to schedule
Include match in CUP scheduling
Set match to unscheduled
Match delete
Match venue
Team functions
Vacant team
Responsible club
Match validation
Matches archived
Matches shown in Visualizer (PLV)
Locked schedule or match
Schedule CAREFUL functions
Scheduling variant - Group play
Scheduling variant - Group play and then playoff
Prepare for playoff - Group(s) or cup
Make matches (round robin)
Schedule matches
Running CUP
Register new teams to playoff
Example of group play plus playoff
Scheduling variant - Pool play
Scheduling a pool play
Make a league to use pool play with teams in same group
Make a league to use cross pool play
Special custom playtype 1
Scheduling variant - CUP play
Prepare league settings for cup play
Make playoff tree
Make playoff cup schedule
Edit teams
Edit playoff match
Add one more playoff match
Assign another preceding match to a final play match
Deleting a playoff match
Split matches
Split matches - winner calculating
Scheduling variant - Custom teams
Scheduling variant - Connected opponents
Publish schedule
Prepare before publish
Publish multiple league levels
Delete matches from public site
Matches need to be published
Publish - Matches which are invalid
Change matches from public site
Match responsible edit match
Match request to move
Publish schedule using FX
Publish matches to FX (rare)
Custom match number
Referee
Referee superior
Restrict access to referee module
Referee calendar - Busy or restricted
Assign person as match referee assigner
Referee competence
Assigning referees - Make a match filter!
Assigning referee to match
Assigning referee to match by referee assigner
Deleting a referee on a match
Nominate - Accept
Referee buy and sell
Referee responsible
Referee settings when publishing
Referee on match changed
Mismatch referees in APP and PL
Referee group
Referee pair
Referee cross calendar
Notification
Import - export
Import playkeys
Import a schedule from Excel (often made in Sporting Client)
Importing league level into league
Backup, restore and layout
Instruction videos
Digital matchprotocol
Superior functionality - Make a schedule
Playoff - Scenarios
Intro to registration module
Adding new league level to existing league
Technical section
Profixio Federation
Profixio APP
Profixio Stuff
Privacy policy
Teams
Superior
Teams are importing from public register site in "APP" every time a user activates a league. If a team is deleted from the register site, the team will be replaced by a vacant team in PL. Only teams active in the selected leaguelevel are shown in this list.
NOTE: It is possible to show all teams no matter of level, using the top button "Show/hide teams from all levels".
- Index of team used in playkeys.
- Name of the team (number of matches in parenthesis).
- If team is registered in APP, this checkbox will be green.
- The priority venue for the team. A team can play on several venues, but one venue should be the pri venue.
- Level this team is placed into. A team can be copied to participate in several levels.
- The group assigned to the team. A level can consts of several groups.
- If team is soft-deleted. A soft-deleted team will show up in this list which makes it possible to undelete the team.
- If the team is a vacant team.
- 10. 11. Just id of the team. Mostly used by support personell.
![mceclip0.png](https://files.helpdocs.io/xgx51dd3s0/articles/jjn1vceg2o/1670948344168/mceclip-0.png)
Team indexes used in play key
If the leaguelevel is using playkey, the teams must be indexed so they fit into the playkey list. This is done by positioning teams as shown in yellow.
![mceclip1.png](https://files.helpdocs.io/xgx51dd3s0/articles/jjn1vceg2o/1670948345332/mceclip-1.png)
Deleting teams
1. Delete teams using date limit
![mceclip2.png](https://files.helpdocs.io/xgx51dd3s0/articles/jjn1vceg2o/1670948346421/mceclip-2.png)
Changing league level for a team
First time a team is downloaded from registering site, the team will be saved into its correct leaguelevel. Next time when teams are downloaded, teams will NOT change their leaguelevel. So if a team is moved from one level to another inside PL, the registering data will have no effect.
Deleting team from register site ("APP")
Vacant team
Switch teams
A team can be switched with another team or with a vacant team. The major reason to switch team, and not deleting team, is to keep the match schedule correct and unchanged. The schedule will of course have changes because of team changed, but the matches it selves are not removed.
Switch a registered team with a vacant team
Use function shown in bubble 9; "Switch team with a vacant team". Select the team to remove and click the button.
- A new vacant team will be added to the league level and named "VacantX" where X is a number between 1 and 100.
- The team which is going out, will be marked as soft delete and is still showing in the list of teams.
- All matches with the team out will switch to have the vacant team instead,
- The match schedule will recalculate, and affected matches with home team as vacant will be set as red and without a venue.
- Matches affected with home team NOT vacant will get venue for the home team.
- Matches affected with home team NOT vacant will get responsible team as the home team
- Matches affected with home team vacant will have responsible team set to zero.
Add a registered team to a league level
You can add a registered team to whatever level you want. If the team got matches the team will be duplicated in order to not destroy the matches.
- First; add a vacant team to the league level you want to add a new team
- Select this vacant team (check on)
- Select the team you want to add. If the same team is showing several times because it participate in different levels all ready, it does not matter! Just select one of them.
- At last, click "Switch this team".
![](https://files.helpdocs.io/xgx51dd3s0/articles/jjn1vceg2o/1710954829276/image.png)
Duplicate team
A team can be duplicated. This is often done if a team shall play in continous playoffs. Duplicated team will get correct league identity, but no level and group. Level and group must be chosen in order to use such teams later!
Enter menu "Teams registred in league".
- Select team(s) you want to duplicate and click "Duplicate team".
The duplicate team(s) will show up in the grid (table) without level and group.
![](https://files.helpdocs.io/xgx51dd3s0/articles/jjn1vceg2o/1718971389745/image.png)