Special play system - Skilled based round two and higher

Ole Kristian Engvoll Updated by Ole Kristian Engvoll

Superior

There are two types of playtypes for groups with 3 teams using Fourset.

  • One is named "Fourset-3": #2 - #3 (semi) and winner meet #1 in the final match. The order of these matches is defined in the fourset key 652. For now, "Fourset-3" is only used in Sweden. Only one team
  • The other is including in "Fourset" with 3 teams in group: #1 - #2, #1 - #3, #2 - #3. The order of these three matches is defined in the foruset key 534. All teams are now playing 2 matches.

In detail

  • Using a play key called "FourSet", activate a special type of play system where round two and higher is depending of results from previous round. Winner meets winner, loser meets loser.
  • With "FourSet" play key, the number of teams in a group MUST be 3, 4 or 5.
  • Round number 1 is running as default, but round number 2 is based on results from round number 1.
  • When register results on the web, teams in round number 2 will be filled in.
  • Playoff can be made as usual after group play.

TXO settings using FourSet playing method

  • First of all, activate use of seeding. Without parameter "Use Seeding" turned on, this playing type will not work.
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  •  And last, select play key "FourSet" from column "Play key". No you can make your match schedule as usual
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Technical section (only for support)

NOTE: See AssignCompetitorPlaykeyToRoundRobinMatchesFourset (ser ut for at fourset har ulike nøkler)

  • Fourset is technical a playkeygroup in XPO.Category. For now there are two groups: FourSet and FourSet-3.
  • When scheduling, a special function is run adjusting who to play in a match with respect to RoundToPlayMatchOrder
Fourset-3 (3 players)
  • Match 1: Seed 3 - Seed 2
  • Match 2: Seed 1 møter vinner av match 1
  • Match 3:

TXO is using these fields to define where competitors come from:

Fourset (4 players)
  • Match 3: Hometeam is WinnerHome from match 1, Awayteam is WinnerAway from match 2
  • Match 4: Hometeam is LoserHome from match 1, Awayteam is LoserAway from match 2
    TXO is using these fields to define where competitors come from:

Table kamp:

How did we do?

Playkeys - customize

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